|Catches fire from lava|
A campfire is a block that can be used to cook food or act as a light source or smoke signal.
A soul campfire is a variant of the campfire with turquoise flames.
- 1 Obtaining
- 2 Usage
- 3 Sounds
- 4 Data values
- 5 Achievements
- 6 Advancements
- 7 History
- 8 Issues
- 9 Gallery
- 10 References
Campfires can be mined with any tool, or without a tool, but axes are the fastest. A regular campfire drops 2 charcoal, a soul campfire drops soul soil, and either one also drops any items placed on it. If mined with a tool enchanted with Silk Touch, the campfire instead drops itself as an item.
In Bedrock Edition, either kind of campfire can also be broken by pushing it with a piston or sticky piston. Pistons cannot move or break campfires in Java Edition.
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Campfires can generate in taiga and snowy taigaBE only]
Campfires also generate in camps inside ancient cities, beneath a pile of blue, light blue and cyan wool blocks.upcoming: JE 1.19]
In Bedrock Edition, apprentice-level fisherman villagers have a 50% chance of selling a campfire for 5 emeralds.
In Java Edition, apprentice-level fisherman villagers have a 2⁄3 chance of selling a campfire for 2 emeralds.
Lit campfires emit a light level of 15 and lit soul campfires emit a light level of 10.
Campfires are lit by default when placed. Campfires can be manually lit by using or dispensing flint and steel on them, shooting it with a flaming arrow, or using or dispensing fire charges, blaze fireballs, and ghast fireballs when
/gamerule mobgriefing is true. In Bedrock Edition, campfires can also be lit by using an item enchanted with fire aspect, or stepping on it while burning.
Campfires can be extinguished by waterlogging it (placing water in the same block space), throwing a splash water bottle on it, or using a shovel on it. In Bedrock Edition, campfires can also be extinguished by placing a water source or allowing water to flow in the space above the campfire. As with torches, rain does not extinguish campfires.
Using flint and steel on the side of a waterlogged or lit campfire sets the adjacent air block on fire instead.
Any items cooking on a campfire always drop when the campfire block is broken.
Particles and smoke signals
Campfires produce smoke particles that float up around 10 blocks before disappearing. If a hay bale is placed below, the campfire becomes a signal fire and the smoke floats up 24 blocks instead.
Campfire smoke particles can partially pass through a block directly above it, but do not pass through blocks more than one block directly above it.
Although a trap door is thinner than a slab, a trap door can block the smoke completely, preventing the smoke from floating up.
Campfires emit extra smoke particles during rain, similar to lava.
Campfires also emit occasional ember particles, similarly to lava. Soul campfires do not emit embers because they are blue.
Campfires damage mobs standing on top of them even if underwater (with exceptions such as shulkers, zombified piglins or guardians), but only if lit, campfires deal 1 and soul campfires deal 2
[In [In bedrock edition, Campfires do not cause armor pieces to lose durability while the player is standing on it. [
Regardless of height, all blocks prevent damage done to mobs or players above campfires. The campfire deals damage only to entities occupying its block.
The player can place raw food on a lit campfire by using the food item on it. Up to four food items can be placed on a single campfire, which cooks the items simultaneously. Unlike other blocks that can cook food, campfires do not require any kind of fuel to cook. On a campfire, foods produce small smoke particles, indicating they are being cooked. Food items take 30 seconds (600 ticks) to cook, compared to 10 seconds for furnaces or 5 seconds for smokers. Assuming that one uses all four slots to cook at once, the Campfire is, therefore, more efficient than furnaces (taking 10 seconds less per four items and no fuel) for cooking, but must be watched so as to pick up the food and refill it once it is done. It is slower than a smoker by about ten seconds, but its lack of fuel consumption could be seen as a worthwhile trade-off. Once finished cooking, items pop off the campfire. If the campfire is extinguished while cooking food, it resets as if it had not been cooked at all. Food items can be placed on an unlit campfire.
Other items can be placed on campfires using external editors, mods or add-ons.
Campfires do not have an external inventory. Raw food cannot be loaded into the campfire with a hopper.
A hopper placed directly underneath a campfire pulls through any items dropped into the campfire. Any drops from a mob that dies in the campfire get pulled into the hopper.
Placing a campfire under a beehive or bee nest allows players to harvest honey bottles or honeycomb without provoking the bees. There must be unobstructed air between the campfire and the beehive or bee nest. Carpets are an exception.Java Edition only]
Lit soul campfires repel piglins that are not currently attacking. This occurs when the piglin is within an 8 block radius of the soul campfire.
Standard lit campfires emit a light level of 15, while soul campfires emit a light level of 10. Like most other sources of light, campfires melt nearby snow and ice. Due to their lower light level, soul campfires do not melt snow or ice.
Campfires can be placed under note blocks to produce "bass" sounds.
Converting soul sand to soul soil
Soul campfires can be used to convert soul sand into soul soil. If a soul campfire is crafted using soul sand, placed, and then broken without Silk Touch, that soul campfire drops soul soil.
In Bedrock Edition, pushing a campfire or soul campfire with a piston or sticky piston breaks it. Unlike other methods, breaking with a piston drops only one charcoal instead of two. Campfires cannot be pulled by sticky pistons.
In Java Edition, pistons do not interact with campfires. Campfires neither move nor break when pushed or pulled by pistons.
|Sound||Subtitles||Source||Description||Resource location||Translation key||Volume||Pitch|
|Block broken||Blocks||Once the block has broken||1.0||0.8||16|
None [sound 1] |Blocks||Falling on the block with fall damage|None [sound 1] |0.5||0.75||16|
|Block breaking||Blocks||While the block is in the process of being broken||0.25||0.5||16|
|Block placed||Blocks||When the block is placed||1.0||0.8||16|
|Footsteps||Blocks||Walking on the block||0.15||1.0||16|
|?||Blocks||Once the block has broken||1.0||0.8|
|?||Blocks||Falling on the block with fall damage||0.4||1.0|
|?||Blocks||While the block is in the process of being broken||0.23||0.5|
|?||Blocks||Jumping from the block||0.12||1.0|
|?||Blocks||Falling on the block without fall damage||0.18||1.0|
|?||Blocks||Walking on the block||0.3||1.0|
|?||Blocks||When the block is placed||1.0||0.8|
|Sound||Subtitles||Source||Description||Resource location||Translation key||Volume||Pitch|
|Campfire crackles||Blocks||Randomly when lit||0.5 - 1.5||0.6 - 1.3||16|
|Flint and steel click||Blocks||Lighting with flint and steel||?||1||0.75 - 1.0||16|
|Fireball whooshes||Blocks||Lighting with fire charge||?||?||16|
|Fire extinguished||Blocks||Extinguished with shovel||0.5||2||16|
|Name||Identifier||Form||Block tags||Translation key|
|Campfire||Block & Item|
|Soul Campfire||Block & Item|
|Campfire||Identifier||Numeric ID||Form||Translation key|
|Name||Default value||Allowed values||Description|
facing |The direction the campfire is facing.|
lit |Whether the campfire is lit.|
signal_fire |Whether the campfire has a hay bale below it.|
waterlogged |Whether or not there's water in the same place as this campfire.|
|Name||Metadata Bits||Default value||Allowed values||Description|
extinguished |Whether the campfire is put out.|
A campfire has a block entity associated with it that holds additional data about the block.
- Block entity data
- Tags common to all block entities
- CookingTimes: How long each item has been cooking, first index is slot 0, etc.
- CookingTotalTimes: How long each item has to cook, first index is slot 0, etc.
- Items: List of up to 4 items currently cooking.
- Tags common to all items
|Icon||Achievement||In-game description||Actual requirements (if different)||Gamerscore earned||Trophy type (PS4)|
Bee our guest |—||15G||Bronze|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Resource location|
Bee Our Guest |Husbandry||Use a glass bottle on a beehive or bee nest while not angering the bees inside.|
|September 26, 2018||Campfires are announced to be part of the biome vote at MINECON Earth 2018.|
|September 29, 2018||Campfires are showcased at MINECON Earth 2018.|
|September 29, 2018||Taiga wins the biome vote, meaning campfires are to be added to the game in 1.14.|
|Lit campfires now produce spark particles.|
|The light level of campfires has been changed from 9 to 15.|
|Campfires are now directionally placed.|
|Lit campfires produce smoke plume particles more often.|
|19w04a||Campfires now spawn in taiga villages on the ground and inside chimneys.|
|19w08a||Campfires can now be extinguished by splash water bottles.|
|19w11a||Fisherman villagers now sell campfires.|
|1.14.1||Pre-Release 2||Campfires can now be lit by flaming arrows.|
|1.14.2||Pre-Release 1||Flaming arrows can no longer light waterlogged campfires.|
|1.15||19w34a||Campfires under bee nests and bee hives now prevent bees from aggravating toward players who harvest them.|
|19w37a||Campfires can now be extinguished using a shovel.|
|19w42a||Campfires can now be lit by small fireballs.|
|1.16||20w11a||Campfires can now be lit by any burning projectile.|
|20w13a||Campfires can now be crafted using stems and hyphae.|
|20w22a||Campfires now drop the food being cooked when they are put out with a shovel or water bottle.|
|Pre-release 3| food pops off of campfires when extinguished.
|1.17||20w46a||Food no longer pops off of campfires when extinguished.|
|Upcoming Java Edition|
|1.19||22w13a||Campfires now can generate in camps inside ancient cities.|
|Campfires are available only through Experimental Gameplay.|
|1.11.0||beta 184.108.40.206||Campfires have been fully implemented.|
|beta 220.127.116.11||Campfires can now be bought from fishermen villagers.|
|1.13.0||?||Campfires now emit embers similarly to lava.|
|1.14.0||beta 18.104.22.168||Campfires under bee nests and beehives now prevent bees from aggravating toward players who harvest them.|
|1.16.20||beta 22.214.171.124||Soul campfires now emit light level of 10.|
|1.16.100||beta 126.96.36.199||Soul campfires now deal double the damage that normal campfires deal.|
|Soul campfires now drop Soul Soil instead of Charcoal when mined.|
|1.17.30||beta 188.8.131.52||Campfires are now stackable in the inventory.|
|Legacy Console Edition|
Issues relating to "Campfire" are maintained on the bug tracker. Report issues there.
Cooking with a campfire on Java Edition 19w02a.
- ↑ MC-141920 – "Rain doesn't put out campfire" – resolved as "Works as Intended"
- ↑ MC-185482 – "Soul campfires do not emit ember particles" – resolved as "Works As Intended"
- ↑ MC-178579 – "Soul campfires can be used to convert soul sand into soul soil" – resolved as "Works as Intended"
- ↑ MC-188448 – "Food pops off of campfire when extinguished" – resolved as "Fixed"
Source: Minecraft Wiki